AI Insights · Timothy · April 2024
Top 5 Tennis Games on iOS in South America: Q1 2024
Explore the performance of the top 5 tennis games on iOS in South America during Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 tennis games on iOS in South America showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared:
Tennis Clash:Sports Stars Game from Wildlife Studios displayed a diverse trend in weekly revenue, peaking at approximately $13.2K in the week of January 22 and closing the quarter at around $8.1K. Weekly downloads fluctuated, starting strong at 7.7K in early January and ending at 5.3K by the end of March. The game's weekly active users peaked at around 52.3K in late January before stabilizing to approximately 37K towards the end of the quarter.
Tennis Arena by Helium9 Games saw modest weekly revenue, with a high of about $932 in late January and a low of around $339 in early January. Weekly downloads varied, peaking at 1.2K in late January and dropping to 277 in early March. Active user numbers remained relatively stable, starting at 6.4K and ending the quarter at around 6.9K.
Mini Tennis: Perfect Smash from Miniclip.com experienced consistent weekly revenue, ranging from $299 to $633 throughout the quarter. Downloads saw a peak of 749 in mid-February but generally hovered around the lower hundreds. The game maintained a steady active user base, fluctuating between 27.7K and 31.3K.
Virtua Tennis Challenge by SEGA showed a gradual increase in weekly revenue, reaching up to $243 by the end of March. Weekly downloads peaked at 360 in the final week of March, while active users climbed to 696 by the quarter's end, indicating a slow but steady growth in user engagement.
Twin Tennis from Voodoo had no revenue data available but recorded modest weekly downloads, peaking at 253 in early January and ending at 161 in late March. The game’s active user count remained relatively stable, starting at 1.4K and reaching 1.5K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.